pixel-art-animator_skill

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.
  • Shell

25

GitHub Stars

3

Bundled Files

3 months ago

Catalog Refreshed

5 months ago

First Indexed

Readme & install

Copy the install command, review bundled files from the catalogue, and read any extended description pulled from the listing source.

Installation

Preview and clipboard use veilstrat where the catalogue uses aiagentskills.

npx veilstrat add skill willibrandon/pixel-plugin --skill pixel-art-animator

  • examples.md25.0 KB
  • reference.md6.2 KB
  • SKILL.md10.0 KB

No extended description is available for this skill yet.

Use the repository link in the sidebar for source files and maintainer notes.

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