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- Willibrandon
- Pixel Plugin
- Pixel Art Animator
pixel-art-animator_skill
Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.
- Shell
25
GitHub Stars
3
Bundled Files
3 months ago
Catalog Refreshed
5 months ago
First Indexed
Readme & install
Copy the install command, review bundled files from the catalogue, and read any extended description pulled from the listing source.
Installation
Preview and clipboard use veilstrat where the catalogue uses aiagentskills.
npx veilstrat add skill willibrandon/pixel-plugin --skill pixel-art-animator- examples.md25.0 KB
- reference.md6.2 KB
- SKILL.md10.0 KB
No extended description is available for this skill yet.
Use the repository link in the sidebar for source files and maintainer notes.
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