solana-compression_skill

This skill enables building Solana apps with ZK compression, generating and validating compressed state via Light Protocol for scalable, rent-free tokens and
  • Python

14

GitHub Stars

1

Bundled Files

2 months ago

Catalog Refreshed

4 months ago

First Indexed

Readme & install

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Installation

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npx veilstrat add skill tenequm/claude-plugins --skill solana-compression

  • SKILL.md10.9 KB

Overview

This skill teaches building with ZK Compression on Solana using Light Protocol and Photon/Helius indexing. It covers compressed tokens, compressed PDAs, the compressed account model, state trees, and validity proofs, plus client integration patterns in TypeScript and Rust. The content focuses on practical steps to mint, update, and query compressed state while explaining trade-offs and infrastructure needs.

How this skill works

ZK Compression stores account state in Merkle trees off-chain with only roots on-chain, and uses zero-knowledge proofs to validate state transitions at runtime. Clients fetch compressed account leaves and a compact Groth16 validity proof, include them in transactions, and the Light System Program verifies the proof to append new state. Photon/Helius indexers provide RPC endpoints to query compressed accounts, retrieve proofs, and stream signatures.

When to use it

  • When you need millions of token accounts or massive airdrops to reduce costs.
  • For apps with many infrequently-updated user accounts (games, loyalty, collectibles).
  • To create rent-free PDAs when updates are occasional and storage cost matters.
  • Avoid for accounts that will be written >~1000 times or require heavy on-chain compute.
  • When you can rely on Photon/Helius or run your own indexer for compressed state queries.

Best practices

  • Use compression for read-heavy, write-light workloads to maximize cost savings.
  • Keep per-transaction account writes low to avoid repeating proof verification costs.
  • Host or rely on a robust Photon RPC (Helius canonical) for reliable indexing and proofs.
  • Benchmark compute units since proof verification adds ~100k CU overhead.
  • Design state structures to minimize frequent full-state rewrites and nullifications.

Example use cases

  • Minting compressed tokens for large-scale airdrops or loyalty distributions.
  • Game backends with millions of player wallets that are rarely updated.
  • Creating compressed PDAs for low-update on-chain metadata or state containers.
  • Batch token transfers and pool-based compressed minting to reduce transaction costs.
  • Offloading indexing to Photon and verifying proofs in Anchor/Rust programs.

FAQ

Proofs are constant ~128 bytes and verification costs around ~100k compute units plus ~6k CU per account included.

When is compression more expensive than regular accounts?

Compression becomes less economical after roughly 1,000 lifetime writes per account due to repeated nullifications and proof costs.

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solana-compression skill by tenequm/claude-plugins | VeilStrat