Repository inventory

taozhuo/game-dev-skills

Skills indexed from this repository, with install-style signals scoped to the repo.
10 skills0 GitHub stars0 weekly installsGitHubOwner profile

Implements multiplayer networking using Godot's high-level multiplayer API, including RPCs, synchronization, client-server architecture, and lag compensation. Use when building online multiplayer games.

10 skills

networking-multiplayer
Lua

Implements multiplayer networking using Godot's high-level multiplayer API, including RPCs, synchronization, client-server architecture, and lag compensation. Use when building online multiplayer games.

godot-api-patterns
Lua

Provides Godot-specific API patterns, gotchas, best practices, and platform knowledge. Use when you need to understand Godot-specific behaviors and common pitfalls.

game-systems
Lua

Implements common game systems including inventory, shops, trading, quests, achievements, pets, crafting, and leveling. Use when building RPG mechanics, progression systems, or monetization features.

navigation-ai
Lua

Implements AI navigation and pathfinding using NavigationServer, behavior systems, and steering behaviors. Use when building NPC movement and decision-making.

physics-system
Lua

Implements physics systems including RigidBody, collision detection, raycasting, joints, and custom physics behaviors. Use when building physics-driven gameplay.

ui-system
Lua

Implements UI systems using Control nodes, themes, responsive layouts, and UI animations. Use when building menus, HUDs, and interactive interfaces.

character-controller
Lua

Implements character movement systems using CharacterBody2D/3D, including platformer physics, 3D FPS controllers, and advanced movement mechanics. Use when building player or NPC movement.

trends-culture
Lua

Current Roblox community trends, popular game mechanics, memes, slang, and what kids are playing. Use when designing games to appeal to the current playerbase or understanding Roblox culture. Updated January 2026.

shaders
Lua

Implements visual shaders and shader code for 2D/3D effects including dissolve, outline, water, post-processing, and custom materials. Use when creating custom visual effects.

avatar-ugc
Lua

Programmatically apply UGC (User-Generated Content) to characters including clothing, accessories, and avatar customization. Use when dressing NPCs, building avatar editors, or creating character customization systems.

More from this maintainer
Other repositories and skills published under the same GitHub owner.
Skills library
Jump back to the full directory or explore grouped topics.
Built by
VeilStrat
AI signals for GTM teams
© 2026 VeilStrat. All rights reserved.All systems operational