mc-waypoint_skill

This skill labels a Minecraft coordinate with a named waypoint for easy navigation and spatial reasoning across sessions.
  • Python

9

GitHub Stars

2

Bundled Files

2 months ago

Catalog Refreshed

4 months ago

First Indexed

Readme & install

Copy the install command, review bundled files from the catalogue, and read any extended description pulled from the listing source.

Installation

Preview and clipboard use veilstrat where the catalogue uses aiagentskills.

npx veilstrat add skill bdambrosio/cognitive_workbench --skill mc-waypoint

  • Skill.md2.0 KB
  • tool.py6.6 KB

Overview

This skill labels a world coordinate with a named waypoint to support navigation and spatial reasoning. It persists named locations in a SpatialMap so the agent can recall, compare, and plan around key positions. Use it to mark current or offset positions for later queries and routing.

How this skill works

You provide a waypoint name and optional dx, dy, dz offsets relative to the agent; if offsets are omitted the skill queries the agent's current position. The skill stores the waypoint in a SpatialMap cell for the computed world coordinates, creating the cell if needed and allowing multiple names per cell. It returns a human-readable success message and a machine-readable object with the waypoint name, absolute location, and list of waypoints at that cell. The SpatialMap is auto-saved so waypoints persist across sessions.

When to use it

  • Mark your base, resource nodes, or points of interest for later navigation
  • Annotate a safe exit or entrance while exploring caves or builds
  • Save locations to enable path planning or distance comparisons
  • Record dynamic locations (e.g., recent loot, portal) for multi-step tasks
  • Create consistent labels to share or reference in follow-up actions

Best practices

  • Use concise, descriptive names (e.g., Base_Camp, Pit_Exit_1) to avoid ambiguity
  • Omit dx/dy/dz to label your current location; use offsets to mark nearby spots
  • Re-use existing names only when you intend to update that location
  • Group related waypoints with a consistent naming convention for easier queries
  • Rely on the returned location data for programmatic routing rather than parsing text

Example use cases

  • Create a waypoint 'Base_Camp' at your current coordinates for return navigation
  • Label the top of a ravine using dx/dy/dz offsets from your standing position
  • Mark multiple exit points from an underground complex to plan escape routes
  • Store named resource nodes (e.g., Iron_Node_3) to coordinate mining runs
  • Add temporary waypoints during a multi-stage build or exploration task

FAQ

The SpatialMap cell stores multiple waypoint names; the response lists all names at that location.

Do waypoints persist between sessions?

Yes. The skill auto-saves the SpatialMap after updates so waypoints remain available later.

How do I mark my exact current position?

Omit dx, dy, dz and the skill will query the agent's current position and create the waypoint there.

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mc-waypoint skill by bdambrosio/cognitive_workbench | VeilStrat