- Home
- MCP servers
- SpriteCook Agent Skills
SpriteCook Agent Skills
- javascript
0
GitHub Stars
javascript
Language
4 months ago
First Indexed
2 months ago
Catalog Refreshed
Documentation & install
Readme and setup notes from the catalogue, plus a client-ready config you can copy for your MCP host.
Installation
Add the following to your MCP client configuration file.
Configuration
View docs{
"mcpServers": {
"spritecook-skills": {
"command": "npx",
"args": [
"spritecook-mcp",
"setup"
],
"env": {
"SPRITECOOK_MCP_HOST": "YOUR_MCP_HOST"
}
}
}
}SpriteCook Agent Skills enable your AI agents to generate pixel art sprites and other game assets using SpriteCook's MCP tools. This integration drives automatic asset creation, ensuring consistency across characters, items, tilesets, UI, and backgrounds directly within your editor workflow.
How to use
To use the SpriteCook MCP integration, connect your editor to the SpriteCook MCP server through the provided MCP client. The agent will leverage SpriteCook capabilities to search, generate, and save assets based on your prompts, while maintaining visual consistency using style references. You can choreograph asset generation end-to-end: define prompts, let the agent generate, review results, and have assets downloaded and saved into your project.
How to install
Prerequisites you need before installing include having Node.js installed on your machine and access to an MCP-enabled editor. The following commands install the SpriteCook skills and set up the MCP connection.
# Install the SpriteCook skills into your editor environment
npx skills add spritecook/skills
# Set up the MCP connection with the SpriteCook CLI
npx spritecook-mcp setup
Additional setup notes
You can streamline setup by performing the MCP and skill installation in one step. If you are starting from scratch, run the following to install the MCP client and connect to your editor in one go.
# Install skills and configure MCP in one step
npx skills add spritecook/skills
npx spritecook-mcp setup
If you are configuring manually, ensure your editor is connected to the MCP server after running the setup command.
## Supported editors
This integration works with any editor that supports the Agent Skills standard. Examples include Cursor, VS Code, Claude Code, Claude Desktop, Antigravity, Codex, Windsurf, and more. Ensure your editor is configured to load Agent Skills and has an active MCP connection.
## Notes and best practices
- Maintain consistent art style across assets by referencing style guides and sprites from your project. - Use prompts that clearly describe characters, items, and environments to help the agent generate production-ready pixel art. - Allow the agent to autonomously identify and create assets needed for a complete game experience, then review and iterate as needed.
## License
MIT
## Available tools
### spritecook-generate-sprites
Generates production-ready pixel art sprites and game assets from text prompts, ensures visual consistency with style references, downloads assets, and identifies assets needed for a game.