WoT Blitz

Exposes WoT Blitz game data to MCP-enabled AI clients for real-tank data, maps, gear, and crew skills.
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7 months ago

First Indexed

3 months ago

Catalog Refreshed

Documentation & install

Readme and setup notes from the catalogue, plus a client-ready config you can copy for your MCP host.

Installation

Add the following to your MCP client configuration file.

Configuration

View docs
{
  "mcpServers": {
    "revenant30102000-wotblitz-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "wotblitz-mcp"
      ],
      "env": {
        "WOTB_GAME_PATH": "C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz/Data"
      }
    }
  }
}

You set up the WoT Blitz MCP Server to give your AI access to authentic World of Tanks Blitz game data. It reads local game files and exposes tanks, maps, equipment, crew skills, camouflages, and more so your AI can answer questions with real, in-game data.

How to use

Connect your MCP client to the WoT Blitz MCP Server to start querying data. You supply the server with a local process that runs the MCP endpoint and then ask your AI to fetch tank stats, map layouts, camouflages, or crew skills. Use the available tool endpoints to retrieve precise game data and run comparisons or analyses that integrate directly with your AI prompts.

How to install

Prerequisites you need before starting:

  • Node.js installed on your machine (LTS version recommended)

  • NPM or Yarn as a package manager

Install and run the MCP server locally

{
  "mcpServers": {
    "wotblitz": {
      "command": "npx",
      "args": ["-y", "wotblitz-mcp"],
      "env": {
        "WOTB_GAME_PATH": "C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz/Data"
      }
    }
  }
}

Notes on configuration and environment

The server reads data from your local WoT Blitz installation, including game data like tanks, maps, equipment, and camouflages. Point the WOTB_GAME_PATH environment variable to the Data folder inside your game installation to enable data access.

Additional considerations

Security and usage notes: run the MCP server on a trusted machine with access control to prevent unauthorized query access. If you run multiple MCP servers, keep their names unique and ensure port/config separation where applicable.

Troubleshooting

If you encounter issues connecting to the server, verify that the WOTB_GAME_PATH points to a valid Data folder, and ensure Node.js is available in your PATH. Check that the npx command resolves to the wotblitz-mcp package and that your environment allows the process to read local game files.

What you can query (overview)

The server exposes a broad set of endpoints to retrieve real WoT Blitz data, including details on tanks, maps, and crew skills, as well as camouflage bonuses and gear. Use the available tools to get precise data, compare tanks, or analyze matchups to inform AI-driven decisions.

Available tools

get_tank

Fetch stats for a specific tank; supports fuzzy searches for tank name or nickname.

search_tanks

Filter tanks by nation, tier, class, type, or name to narrow results.

compare_tanks

Provide a side-by-side comparison of two or more tanks.

analyze_matchup

Generate a detailed 1v1 matchup analysis between tanks.

list_maps

Return all maps with spawn points and basic terrain data.

get_map

Provide terrain data for a map, including bushes, trees, rocks, buildings, walls, and capture points.

get_map_image

Return a top-down minimap image for quick visual reference.

list_equipment

List all equipment options available for tanks.

list_consumables

List all consumables and provisions available in-game.

list_provisions

List provisions and their effects.

list_crew_skills

List crew skills with optional filtering by tank class.

list_camouflages

List camouflages with filters by nation, type, or name.

get_camouflage

Return details and bonuses for a specific camouflage.

get_camo_bonus

Provide the camouflage bonus table per tank class.

list_nations

List all nations represented in the data set.

analyze_match

Analyze a team composition for a map scenario.

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