Asset3D

MCP for 3D Asset Processing
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7 months ago

First Indexed

3 months ago

Catalog Refreshed

Documentation & install

Readme and setup notes from the catalogue, plus a client-ready config you can copy for your MCP host.

Installation

Add the following to your MCP client configuration file.

Configuration

View docs
{
  "mcpServers": {
    "geolibra-3d-asset-processing-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "3d-asset-processing-mcp"
      ]
    }
  }
}

This MCP server lets you analyze, validate, and optimally process 3D models in glTF/GLB formats. It provides detailed model statistics, validation checks, basic conversions, and advanced processing like compression and texture optimization to streamline 3D asset pipelines.

How to use

You connect to this MCP server from your MCP client to run analysis, validation, and processing tasks on your 3D models. Use the available tools to analyze a model, verify its conformance, convert between glTF and GLB, and apply advanced optimizations such as Meshopt or Draco compression. You can chain these steps in your workflow to ensure models are ready for use in your application or game engine.

Typical usage patterns include analyzing a model to get statistics, validating it against standards, converting formats as needed, and applying compression and texture optimizations to reduce file size while preserving visual quality.

How to install

Prerequisites: Node.js and npm should be available on your system. You do not need extra setup beyond what is shown here to run the MCP server.

Step 1: Add the MCP server configuration to your client settings. Use the following snippet to point your client at the 3D asset processing MCP.

{
  "mcpServers": {
    "asset3d_mcp": {
      "command": "npx",
      "args": ["-y", "3d-asset-processing-mcp"]
    }
  }
}

Additional notes

All dependencies (gltf-pipeline, gltf-transform) are included with this MCP, so no extra installation steps are required beyond pulling in the MCP as shown above.

Available tools

analyze_model

Analyze 3D models and provide detailed statistics about geometry, materials, animations, and performance metrics.

validate_model

Validate 3D models for compliance and compatibility against built-in checks.

gltf-pipeline-executor

Perform basic glTF operations including conversion, format upgrades, and simple compression.

gltf-transform-executor

Handle advanced glTF processing such as Meshopt/Draco compression, texture optimization, and geometry processing.

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