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GameBrain API Clients
- java
3
GitHub Stars
java
Language
6 months ago
First Indexed
2 months ago
Catalog Refreshed
Documentation & install
Readme and setup notes from the catalogue, plus a client-ready config you can copy for your MCP host.
Installation
Add the following to your MCP client configuration file.
Configuration
View docs{
"mcpServers": {
"ddsky-gamebrain-api-clients": {
"command": "npx",
"args": [
"-y",
"mcp-remote",
"https://api.gamebrain.co/v1/mcp?api-key=YOUR_KEY"
]
}
}
}You can connect your MCP client to GameBrain through a dedicated MCP server that exposes data sources and actions from GameBrain APIs. This server configuration lets your client request information and trigger operations via a simple standardized connection point, with authentication handled through your API key.
How to use
To use this MCP server with your MCP client, configure your client to connect to the GameBrain MCP endpoint and supply your API key. The server exposes a remote MCP URL that your client can reach to access GameBrain data and actions.
How to install
Prerequisites: ensure you have Node.js and npm installed on your system.
Create a local configuration file for your MCP client using the snippet below. Save it as a JSON file (for example, mcp_config.json). Then load this config into your MCP client according to your client’s normal startup flow.
{
"mcpServers": {
"gamebrain": {
"command": "npx",
"args": [
"-y",
"mcp-remote",
"https://api.gamebrain.co/v1/mcp?api-key=YOUR_KEY"
]
}
}
}
Additional content
Notes for setup and security:
- Replace YOUR_KEY with your actual API key obtained from GameBrain.
- Keep your API key confidential and avoid committing it to version control.
- This configuration uses a standard npx-based command to invoke the remote MCP service at the provided URL.